JaytheCub Posted June 17 Share Posted June 17 i've been trying to make ghoul race playable for myself through my own modding. but cant' seem to get it done. i extracted the .bsa files and the hand files but for some reason it still shows up as "pink missing hand textures" on the ghoul female and male characters. but for some reason in the GECK it says it appears correctly and is not missing at all. I tried to make a custom Ghoul Playable Race using the same textures / meshes for the Ghoul but it just isn't working. Basically this is a failed and botched attempt to teach myself how to mod the GECK and create races to be playable and so far its going as poorly as anything else as usual. How the hell do mod authors do this anyhow? I see Playable Ghouls on the Nexus most are out of date or date back to 2011/2012/2013/2014 with a few in 2017/2018. and there is one Super mutant playable mod / nightkin that i won't even attempt until i can get a good playable ghoul mod for myself to do. it should be relatively simple as flagging "Ghoul" as Playable and then messing around with the .bsas and textures in order to get the ghoul textures working properly. and before anyone asks no archive invalidation is turned on and i turned it off and then turned it back on just to be safe. and still nothing is working correctly. any suggestions would be appreciated. Link to comment Share on other sites More sharing options...
JaytheCub Posted June 17 Author Share Posted June 17 nevermind i figured it out. turns out i was missing the 1st handed textures and meshes though the 3rd person hand textures weren't working either. so changed the Mesh models for left-right hands for the ghoul to 1st hand model variants and then applied a new custom 1st hand texture to the ghoul hands instead using the ghoul hand texture for the third person model. Link to comment Share on other sites More sharing options...
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