reelo2228 Posted June 21 Share Posted June 21 (edited) New to Creation Kit and hearing that people still trying to figure out how to import meshes and animations. How hard would it be to import the same enemy behavior, attacks and animations of feral ghouls from Fallout 4 and port them over to Starfield? Then replace the enemy entity with modified Spacers/ UC Marines models, with e.g. cracked helmets or headcrab parasites. After that, add in new POI's that spawns on either non-atmospheric moons or in caves. Edited June 21 by reelo2228 Link to comment Share on other sites More sharing options...
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