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Help! "Someone do something"

When I fast travel in falkreath or just manually enter there, my game just crashes immediately and my crash log is not generated! Even on a new savegame!

Is there any idea what's causing this.

After completing the Thieves Guild Questline, Falkreath hold just starts crashing when you enter manually or fast travel there.

Please help someone do something!

I don't want to take too long on fixing this!

I already have FNIS, and SKSE64 AE installed.

Here is my mod order that is organized from the Load Order Optimization Tool.

Screenshot 2024-06-24 141323.png

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Screenshot 2024-06-24 141652.png

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Screenshot 2024-06-24 141740.png

Screenshot 2024-06-24 141745.png

Edited by SilentWarlo
I need to change this just in case I need to add more info.
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You probably need to give more info about your game version, and the mod manager used.  I don't see a crash logger installed, you could use Crash Logger ( https://www.nexusmods.com/skyrimspecialedition/mods/59818 ) or Trainwreck ( https://www.nexusmods.com/skyrimspecialedition/mods/106440 ), I prefer the former, as it has a log reader (CrashLogger Reader) to help simplify the crash reports, but both require the matching SKSE and Address Library for your game version.  I see no installation of the Unofficial Skyrim Creation Club Patch ( https://www.nexusmods.com/skyrimspecialedition/mods/18975 ).

Lux seems to be rather tricky and picky in use, carefully review what you have done in your installations.

The crash could be from a random encounter having a bad mesh, texture, or poorly formatted NPC in the Falkreath area, maybe even one introduced by some expansion on the Thieves' Guild questline.  A crash log is really needed.  You could try to look at the SKSE logs in your ...\Documents\My Games\Skyrim Special Edition\SKSE folder, arrange them in descending Date modified order, and scan through the last ones to update, maybe one or more has noted a problem or problems.

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