Shammrock420 Posted June 30 Share Posted June 30 I'm currently trying to create my first mod for Fallout 4. I want to implement a wearable shield that hovers in front of the player in the direction they're looking. At the moment, I've found a placeholder mesh from the game's base mesh files which I've extracted with B.A.E. I then cleaned the mesh with NifScope, and imported into Outfit Studio where I scaled it in relation to the maleBody.nif. I then exported it as a nif, and created the armor and armoraddon objects in the Creation Kit, referencing the nif file. I can find my shield armor ingame, and it gives the player the proper stats allocated in Creation Kit (ie. 100 extra armor) but the mesh is invisible. I had it as an FX biped which was completely invisible, and then I made it a body biped which makes the player character invisible and look like Rayman. Any help from more experienced modders would greatly be appreciated. Link to comment Share on other sites More sharing options...
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