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Latest Update and Starfield.ccc


Keelo6969

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Was wondering if the latest update (July 2), changed alot to affect many mods or not?  Is it safe to update to newest version without lots of problems with mods?   Also is using the Starfield.ccc file to set the load order of SFBGS files so they load before my mods, wise to use?  Seems to work, because before they were loading in mid mod load order for the specific types (Full,med,small). Now they load at the top of each type.  Is there any downfalls of doing this?

 

Cheers!

 

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In general, mods shouldn't break after a new patch is released because the game has received official mod support.

SFSE and SFSE plugins on the other hand are officially not supported so they may need to be updated by their respective authors.

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Thanks for the reply.  Updated and seems ok.  Ironicaly, other than one mod, the others that needed updating were yours!!..LOL!!

Thanks for updating them so quickly!  Love your mods btw!

Cheers!

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