Ridenberg Posted July 6 Share Posted July 6 I'm making my first ever mod that allows the user to tweak power attacks' damage and stamina consumption, it's handled through use of a custom perk which is distributed to all characters. I want to integrate MCM into it, so that player can choose their preferred modifier. My MCM script can already write down the value that player chose through a slider, as a global variable. But how do I make the perk actually use this variable instead of a static number? In other words, how do I make something like image below, but using my custom variable instead of a static number? Link to comment Share on other sites More sharing options...
dylbill Posted July 6 Share Posted July 6 This will require skse. There’s SetNthEntryValue and GetNthEntryValue script functions with skse. https://ck.uesp.net/wiki/SetNthEntryValue_-_Perk Link to comment Share on other sites More sharing options...
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