Ridenberg Posted July 6, 2024 Share Posted July 6, 2024 I'm making my first ever mod that allows the user to tweak power attacks' damage and stamina consumption, it's handled through use of a custom perk which is distributed to all characters. I want to integrate MCM into it, so that player can choose their preferred modifier. My MCM script can already write down the value that player chose through a slider, as a global variable. But how do I make the perk actually use this variable instead of a static number? In other words, how do I make something like image below, but using my custom variable instead of a static number? Link to comment Share on other sites More sharing options...
dylbill Posted July 6, 2024 Share Posted July 6, 2024 This will require skse. There’s SetNthEntryValue and GetNthEntryValue script functions with skse. https://ck.uesp.net/wiki/SetNthEntryValue_-_Perk Link to comment Share on other sites More sharing options...
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