Warriok Posted July 8 Share Posted July 8 (edited) 1. Climb walls - All those chests up high and only those clunky vocation specific mechanics. Why not rock climbing instead? Its more immersive and a better way to enjoy the environment. 2. No front tuck after climbing - Have you ever seen a pro climber, say Janja do that? It's silly. 3. Double jump - Concussive step is awful and unpredictable, if not DD:DA double jump, just chaining jumps would be better. 4. No auto climb - We wouldn't like auto combat, right? Same thing. 5. DD:DA climbing mechanics and animations - Cause it was just better. Edited July 8 by Warriok better title Link to comment Share on other sites More sharing options...
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