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Script Issue for my First PlayerHome Mod


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Hello Community,

I´m having a little problem with my first script (really the first one I´ve written myself). The function should be that I, in my case, activate a shrine on a trial basis and a certain Soul Gem should be removed and a Black Soul Gem should appear in my inventory. However, the problem is that even if i don´t have another one to remove, the Black Soul Gem still spawn when i activate it. But this is to much. Maybe someone has an idea what the script is missing

AB0000Test02.psc

Edited by Dark09188
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