SageePrime Posted July 19 Share Posted July 19 (edited) Could someone explain to me what all the different options in the mod type drop down are for? I'd like to have a general idea for why/when I'd use them. I assume LSLib refers to libraries, or at the very least mods that rely on LSLib/Divine Tool, and BG3SE refers to those that rely on Script extender. I usually leave this field empty but I'm thinking having the correct field selected would improve stability and keep my load order right I'm not sure what loose means I think replacer is for mods that are simple file replacers for per-existing materials like textures/meshes. I think Injector is for modifying in game values like weapon stats ENB? Please help Edited July 19 by SageePrime cleaning it up Link to comment Share on other sites More sharing options...
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