cabal27 Posted July 20 Share Posted July 20 Whenever I use the StartScript command to spawn the house strongholds, they do not appear. When I played through Morrowind a few years ago the StartScript command worked fine, however I have since updated the mods I used on that original playthrough. Usually when I come across an error with mods, the solution is quite simple once I discover it through a Google search, however I haven't been able to find anyone else with a similar problem. Link to comment Share on other sites More sharing options...
cabal27 Posted October 19 Author Share Posted October 19 The solution was quite simple. I was using the wrong command. The correct way to spawn in those objects is as follows "set x to y" Where x is the particular script involved with the object and y is the stage. You can find this info by opening the Construction set, double clicking the activator involved then clicking on the "..." to the side of the "Script" section. This will then show the Script and you will find a section that looks like this: "if ( ColonyState <30) Disable endif" "ColonyState" is what you would type into "x," so an example of the proper format would be: "set ColonyState to 40" Hope this helps if anyone else comes across this. Link to comment Share on other sites More sharing options...
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