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Posted

So, i started moddeling recently. I am trying to just make a helmet and i am having some issues export it's mesh.

I am on a Ubuntu - Linux. Blender 3.6, when i try to export i receive the following bug report.

"Python: Traceback (most recent call last):
  File "/home/mauro/.config/blender/3.6/scripts/addons/io_scene_niftools/operators/nif_export_op.py", line 148, in execute
    return NifExport(self, context).execute()
  File "/home/mauro/.config/blender/3.6/scripts/addons/io_scene_niftools/nif_export.py", line 273, in execute
    data.write(stream)
  File "/home/mauro/.config/blender/3.6/scripts/addons/io_scene_niftools/dependencies/nifgen/formats/nif/__init__.py", line 541, in write
    return type(self).to_stream(self, stream, self)
  File "/home/mauro/.config/blender/3.6/scripts/addons/io_scene_niftools/dependencies/nifgen/formats/nif/__init__.py", line 587, in to_stream
    instance.block_type_index[:] = [block_type_dct[block] for block in instance.blocks]
ValueError: could not broadcast input array from shape (2,) into shape (0,)"

 

All i did for now was basically set it for morrowind and thats about it, sadly i am out of ideas. Other's plugins, Morrowind blender plugin, doesnt seem to work, because i run into problems whit the "meshoptmizer".

Thanks.

 

  • 6 months later...
Posted

Hello there. You can open an existing morriwind armour piece of the same type. Then import your not on it. Then copy and transfer weights. Then export as morrowind nif. That should solve it. 

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