franebleu Posted July 22 Share Posted July 22 In earlier Bethesda titles, the spf command allowed the player to export his phenotype directly into a .NPC file that would be found in the main game's folder. A .NPC file can be imported directly into the CK to create a new NPC phenotype (or replacers, etc.) Since there are in-game tools that allow fine-tuned character generation with nice rendering of the result (Chargenmenu, EFS, etc.), and since the CK phenotype creation interface is much less ergonomic and less well rendered, that would be an extremely useful feature. Any emulation of this tool would be great ! Link to comment Share on other sites More sharing options...
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