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Pet juvenile Aceles for player and spaceport engineer crew + dedicated ship habs


franebleu

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Juvenile Aceles :
 
Adding the possibility to have a pet juvenile Aceles at a high but still reasonable price in a ship would solve the problem of heatleeches. (Adult ones just don't fit)
 
A cool companion/follower for the player of course, with more than one skin available and accessories, why not.

A juvenile Aceles heatleech hunter specialized for ship cleaning could also accompany spaceport engineers in major populated landing zones.

Dedicated cozy ship/outpost habs for juvenile Aceles could be also be created.
 
 
 
Aceles pheromones :
 

Combat -

An area spell projecting pheromones that provides protection from mind control or any other anti terrormorph bonuses.

Adult Aceles would still be the only ones capable of dealing with adult Terrormorphs, juveniles could fight them or protect you a little, but would eventually have their ass kicked.

 

World, overhaul -

Investing in a juvenile aceles and its hab for your ship avoids getting heatleeches.

Not being protected gives ships a low probability to get heatleech contamination when leaving a planets. It produces a loss of power in ships that grows slowly until you hunt for them. Heatleeches have a particular taste for engineering bays and storage rooms. This feature should be a little immersive rare nuisance, not annoying or gamebreaking.

Aceles pheromones can be sold for a small price by spaceport engineeers because the whole initiative is largely financed by UC, Freestar, Va'ruun and LIST. They offer the option to purge and spray it for you or sell you pheromone cans.

But sold pheromones have a rather short term effect and must be regularly resprayed (not at an annoying frequency, it just has to be done sometimes for immersion).

So any serious captain with a decent sized ship invests in an juvenile Aceles for his ship in the end. The specific hab is not mandatory but it gives the juvenile Aceles bonuses.

And it's good for crew morale, you feel it in your ships/outposts performances.

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