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Mod Idea - Fix bugged Extra Attack on surprise attacks


Aladrieth

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Whenever I start a surprise attack on an enemy by using a character that has the Extra Attack ability, I lose the extra attack option for the first round of combat. I've done some digging online, and this seems to be a fairly common bug. You can work around it by starting combat with a different character, of course, but that is often less than ideal. For example, a Barbarian's Feral Instinct would make them a great choice for initiating surprise attacks - except for them losing their second attack of that turn!

I don't know the first thing about modding, so haven't a clue how tough of an ask this is. I just know I would really like to have this bug solved. Given how easily I found others complaining about this online, I suspect I'm not alone.

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