SKKmods Posted July 30 Share Posted July 30 Spawn a base game lvlActor, add to my priority 50 then 90 then 100 quest and activate talk. They always cycle through TWO default what, hello, yes, howdie mumbles before triggering my player activation quest hello. Then two more default mumbles and then quest hello, repeat ad infinitum. Given that the actor is not in any other priority 100 quests, WTF ... anyone hit this and found a solution ? Link to comment Share on other sites More sharing options...
New0Nexus02021 Posted September 21 Share Posted September 21 If it's a player dialogue scene, usually you need to go into the upper right corner and assign an Alias. If it's ONLY dialogue, I've had problems with it initiating with no cause other than maybe a bug in the creation kit. Link to comment Share on other sites More sharing options...
SKKmods Posted September 21 Author Share Posted September 21 No its not a scene, just a player activated misc hello. Link to comment Share on other sites More sharing options...
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