Jump to content

Mod Request: Hostile NPC Faction with Random Bases


Myrko1981

Recommended Posts

Mod Request: Hostile NPC Faction with Random Bases

Hello, i would like to make a Request:

Objective: Introduce a hostile npc faction, such as Pirates, with randomly generated bases of various sizes (small, medium, large) on planets in unclaimed planetary systems and pirate-controlled systems.

Core Features:

  1. Randomly Generated Bases:

    • Bases should appear in different sizes: small outposts, medium camps, and large fortresses.
    • Bases can be found on planets in unclaimed planetary systems and in systems controlled by pirates.
  2. Hostile NPCs:

    • Bases are populated by hostile enemies (NPCs) such as Pirates.
    • Different races (Vy'keen, Gek, Korvax, Alien Bug Race) can have their own pirate groups, adding variety to encounters.

Optional Features:

  1. Base Structures and Defenses:

    • Bases include defensive structures such as turrets, walls, and watchtowers.
    • NPCs patrol the area and guard valuable resources.
  2. Loot and Rewards:

    • Players can find rare resources, valuable loot, and unique items by conquering these bases.
    • Special missions or bounties can be added for taking down pirate bases.
  3. Dynamic Events:

    • Pirate bases can occasionally launch raids on nearby player settlements or trade routes.
    • Players can receive distress signals or missions to defend against these raids.
  4. Exploration and Discovery:

    • Bases are not marked on the map initially; players must explore to find them.
    • Clues to the locations of pirate bases can be found in space stations, from NPCs, or by following distress signals.
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...