Myrko1981 Posted August 4 Share Posted August 4 Mod Request: Hostile NPC Faction with Random Bases Hello, i would like to make a Request: Objective: Introduce a hostile npc faction, such as Pirates, with randomly generated bases of various sizes (small, medium, large) on planets in unclaimed planetary systems and pirate-controlled systems. Core Features: Randomly Generated Bases: Bases should appear in different sizes: small outposts, medium camps, and large fortresses. Bases can be found on planets in unclaimed planetary systems and in systems controlled by pirates. Hostile NPCs: Bases are populated by hostile enemies (NPCs) such as Pirates. Different races (Vy'keen, Gek, Korvax, Alien Bug Race) can have their own pirate groups, adding variety to encounters. Optional Features: Base Structures and Defenses: Bases include defensive structures such as turrets, walls, and watchtowers. NPCs patrol the area and guard valuable resources. Loot and Rewards: Players can find rare resources, valuable loot, and unique items by conquering these bases. Special missions or bounties can be added for taking down pirate bases. Dynamic Events: Pirate bases can occasionally launch raids on nearby player settlements or trade routes. Players can receive distress signals or missions to defend against these raids. Exploration and Discovery: Bases are not marked on the map initially; players must explore to find them. Clues to the locations of pirate bases can be found in space stations, from NPCs, or by following distress signals. Link to comment Share on other sites More sharing options...
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