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Back-porting De-Capitalist helmet for personal use: potential issues?


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I recently switched over to running two GoG installs to be pre-next-gen. I tried a downgrade on Steam, mid-playthrough, with a ton of mods and it stopped launching. I may go through the hassle of fixing my install, but I found that just moving everything over to a separate GoG install (I have one exclusively for FOLON with a hex-edited save directory) went very quickly and feels more stable. I got all my mods and CC content installed from archives, but lost the Enclave, Remnant, and Makeshift Weapons and Halloween stuff, all of which were next-gen exclusive. That's fine, I'd already finished it.

The issue comes in the fact that I have a power armory 'museum' of sorts with near 200 armor variants, and the de-capitalist helmet was in there on a suit. I'd like to just port it to a new ESP, extract the archive, and then rebuild it with old-gen capability, but only have the helmet in that mod as I don't need anything else. Any potential technical issues with NIFs? That's really all I'm worried about.

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