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LOOT Plugin Load Order (Fallout 4)


Th3NukaLurk

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Yes, in general for us "not so into modding users"..but (and there always is one....).
Depending on your mods and load order you may have to make rules to override the way Loot order stuff.

Some examples: I run a DC expansion with the exopatch, a DC vendor mod, Goodneighboor expanded with pateches and the Condo from RedRocketTV, for all that mess I have to make rules in Loot to get it all working as it should.

And I also had to make a rule for the People Live In - USAF Olivia mod. Don't know why, the mods by Glitchfinder are really stellar stuff, but something in my load order borked it when Loot did the automatic sorting, so I had to make an override rule to place in the load order to get it to work.

 

I've been using Loot for a very long time, and it has made my FO4-modding less painfull.
But, (here is another one), I install a mod, sort the load order with Loot and test the game.
Don't install ten mods in one go, and then expect Loot to magically sort it all out. (At least in my experince, ymmv).
Over time I have landed on a very stable load order.
Given that, I recommend Loot.

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The only issue with LOOT for a new mod user is it tends to give a false impression that it can fix things just by sorting the load order.

Some things it can, but the bigger a load order gets it starts to get exponentially more complex to the point LOOT isn't the ideal tool for the job.

The reality is there are other tools you are going to have to learn how to use.

Here's the rub.   Once you learn to use those you don't need LOOT anymore - because you know WHY mod X needs to be loaded before or after mod Z - and why you don't even need to worry about a compatibility patch.  Etc, etc.

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