Tar Posted August 8 Share Posted August 8 In many games removing mods after starting playing can and often will corrupt the save game making the game crash sooner or later. My initial experience just starting modding this game is that it mostly feel safe to remove mods but I have only played a few hours. So I wonder if anyone have any thoughts about this for this game, is it safe to remove mods after start or should I start a new game after removing mods? Link to comment Share on other sites More sharing options...
Babscoole Posted August 16 Share Posted August 16 Safe to remove. NMS mods only make changes to the static game files, nothing else. If a mod is removed, anythin the mod is making changes to, reverts to vanilla. Link to comment Share on other sites More sharing options...
redmas Posted October 13 Share Posted October 13 It will depends of the kind of mods. -> indeed, most of the mods are only active when enabled. -> but mods editng the saves exists and, that way can affect the save. -> without breaking the game, some can prevent you to switch from the vanilla ( no mods ) save, like for example some GENERATION MODS . ( note that my generation mods ( redmas ) ( that have btw insane diversity ) are removable without altering the game save. So you can switch between vanilla progress and modded progress anytime. and also that i did several GENERATION MODS, that you can swap inbetween , anytime . In conclusion, it will depend on the mods, and on the ttechniques used by the author. So make sure to ask them before using their mods. Link to comment Share on other sites More sharing options...
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