LooperNagic Posted August 9 Share Posted August 9 Hi! Are you familiar of how to have buildings such like Barns, Cabins and Greenhouse in Stardew Valley or Harvest Moon? My idea is the same, you buy prebuilt structures with materials. Basically if you have enough materials stored in the workshop, you can ask a settler to build structures like a set of houses, power source, walls, farms, stores/defenses (if you fulfilled the requirements). A loading screen and voila, prebuilt houses with decorations and furnitures, no need to decorate them or enter build mode. You can even pass the days to make it looks like your character built it with the settlers. If there is no settlers, you can just add an option (choice menu) to build a prebuilt structures directly to the workshop. For the quest related structures, you can just give the materials to the requester, or just add the structure option in the workshop or settler just for the quest once the requirements are fulfilled. Also, to make it easier for modder and player, make it sets, such as house sets for the whole settlement (not just one house per build). And make them upgradable just like in Harvest Moon or Stardew Valley; from wood structures to Covenant houses level; stores, defences (MK1 to MK7) and power/water sources too. If possible, entering the build mode is disabled in the game too. Why not just use SIM Settlement or Prebuilt mods? Why not just ignore the settlements? In SIM Settlement you still enter the build mod and decide where to put things. The objective of this mod is to free the player from building exhaustion and continue to their adventure, but still part of the Minutemen, encourage them to collect more and use materials, and they have more places to trade and rest. Much appreciate who will do this and thanks. Link to comment Share on other sites More sharing options...
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