Longride001 Posted August 13 Share Posted August 13 I played dark souls 2 for a while couple years ago and remember that it seemed like the player had a hard time opening the chest because of how big they was. I know there is a few chest re-textures that make chests look a lot heavier. I was thinking that this would give it the illusion that the chests were heavy, by using your carry weight as a form of strength. That each lid of all the chests in the game had a weight requirement to open, or strength requirement. Not making any requests just throwing some ideas out to spark some ideas. Link to comment Share on other sites More sharing options...
DirebearCoat Posted August 17 Share Posted August 17 Maybe it's just been my bad luck. But I find it kind of shocking and disappointing that sometimes chests with novice locks have great loot, and chests with really hard locks like Master, Expert, Adept, have disappointing and crappy loot in it. Maybe chests with really hard locks should have better loot in it, or maybe not. I open a chest with a master lock on it, and find nine Septims, a minor healing potion, and an ordinary unenchanted hunting bow. Come on! Who puts cheap loot in a super high security chest?! It's especially annoying in the Dwemer ruins. You open a master level door, get inside and unlock a master level chest, and find Dwemer scrap metal?! 15 Septims?! A, unenchanted Dwemer helmet?! Enough ranting... I know they do it to make it a bit harder to gather wealth in the game, but still! It's aggravating! Link to comment Share on other sites More sharing options...
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