franebleu Posted August 18 Share Posted August 18 I have an ignorant newbie question about Real Time Form Patcher : I searched through all the description, documentation I could find here and elsewhere, but i'm not very smart with these things and I still don't understand if it is possible to edit script properties of certain quests in starfield.esm with a simple formID removal ? I can't figure out if it is possible or not, and what could be the bracketed tag for it ? Sorry if it's oblivious, I really tried to understand by myself but I couldn't I got the editorIDs to remove through xEdit, their type is [AFFE:...], they are properties of a companion behavior quest script (SQCompanions if I remember well). What could be the formula to achieve that if it exists ? I tried with [NPC] ...prop_rmv.. [AVMData]Â Â Â ...kwd_rmv... [StoryManagerQuestNode]Â Â ...rmv_entr... (I'd really like to make these 2 little tweaks without cluttering mod indexes, and RTFP seems to be the way) Thanks in advance to anyone who can help me understand that ! Link to comment Share on other sites More sharing options...
franebleu Posted August 20 Author Share Posted August 20 The answer I was given is that it seems not possible at the moment and that AVM data only concerns textures. I'm dropping the case Link to comment Share on other sites More sharing options...
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