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Need Help with script for FNV


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Does anyone know the correct way to activate weapon switching during the execution of a special idle animation? I've tried several commands. EquipItem works more or less, but the problem is that the weapon stays holstered on the back and doesn't move to the hands. However, the game seems to recognize it as equipped since I can shoot with it, but there's no aiming reticle. Does anyone know how to fix this?

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