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Smuggling gameplay/lore/trade authority


temporalpoporal

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I played the UC sysdef quest line recently and I got the understanding that Crimson fleet which is straight out piracy faction is the only base selling certain smuggling modules. Including this Crimson fleet appears to be only faction giving you smuggling quests.

I find this really problematic all gameplay and game design and lore vice. Sure crimson fleet would probably want get rid of some stolens ships and stuff but smuggling? Sure maybe they were doing all inmoral things. If you choose UC sysdef you lose access to crimson fleet ship technician and mission board. So you lose ability to acquire smuggling missions and lose way to to make yourself better smuggler.

Starfield needs proper smuggling mod that adds smuggling mods to Den or Red mile or maybe you could do mission which would open the mods in your outpost ship builder. Lore vice trade authority is dealing with contraband items. Why trade authority doesnt have mission board? Perhaps TA needs mission board that starts with normal hauling or even mining missions and after doing one of the ingame TA quests for smuggling you would then be certified to do the dirty ones too.

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Installed CK and as usually all version of CK there are weird things. With brief look it seems to be possible to duplicate crimson fleet quests for other faction. Trade Authority does not appear in the quest factions so I wonder why as the faction does have vendors and exists in game.

TA needs missions board. I seek to add one and put passenger and smuggle quests that I can easily duplicate on it. I want the smuggle quests to become only after TA trust you which would be after you were asked to smuggle things. I am not sure if it was on Den, Akile or Neon but I know one exists in game.

Technical difficulty:
For some reason TA does not appear on mission faction setting. Not sure how much I need to break to create mission board and add missions to it.

This should be enough simple mod to do so I will probably give it ago.

Briefly brainstorming this little bit further: (probably never get this far)
- Pick up contraband or stolen good from ships in orbit of unhabitted or pirate system. Within ship or on dock.
- TA trade values improve if your relations to TA improve.
- TA mission board would become avalaible for outpost once you did mission or got introduced to the faction.
 

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