DuskWulf Posted January 23, 2014 Share Posted January 23, 2014 I'll preface this by saying that I'm not a fan of the escape sequence because I'm disabled and suffer with anxiety issues, which lead me to want to change it. I was going to share it with a friend, too, who suffers from similar problems. The issue, however, stems from the fact that the bomb collar script/quest doesn't seem to be the source of the escape sequence. I've actually tried stopping the quest (NVDLC01BombCollarQuest), I've tried emptying out the script (NVDLC01BombCollarQuestScript), I've tried setting NVDLC01Collars to 0, I've tried playing with the NVDLC01DeathTimer and NVDLC01DeathInterval globals, I've tried physically removing Elijah's collar... Nothing works. The escape sequence is always the same. I have a save before talking with Elijah in the vault that I'm using to test this. I skip through the conversation with him, take him down, and test the results of my editing. Every time, the same thing. The problem is is that I feel stuck in place. I can't complete Dead Money and I know a friend of mine certainly won't be able to. So... I'm trying to figure this out. What handles the collar beeping for the escape sequence? I was planning on doing something like this, once I figure out what the source of it is: Perhaps, after about three beeps, a clicking sound is heard and you get a popup message about how Christine has managed to figure out the correct frequency to disable your collar. This unequips your collar but leaves it in your inventory, this in turn leads to a smoother explanation of why your collar suddenly disappears once you've escaped. It keeps some of the tension, but gets rid of the endless dying. Any thoughts on what's actually controlling the escape collar would be very much appreciated. Edit: Oh, also, I've tried keeping my mod at the bottom of my load order to see if that helps, but... no such luck. Link to comment Share on other sites More sharing options...
Chemist18 Posted January 23, 2014 Share Posted January 23, 2014 Duskwolf, I can fully emphathize with your anxiety issues, mine have recently gotten much worse because I'm unemployed again. Anyway... If I'm thinking of the correct portion of Fallout New Vegas, you are trying to get into the good graces of the Brotherhood and they've sent you on this challenge? There's a cooky ranger that sticks a collar on you? If you make friends with Veronica you can completely bypass that challenge. I've just started relearning to use the GECK so I'm can't be much help there yet. I'm currently working on two mods to get back in practice. Chemist18 Link to comment Share on other sites More sharing options...
Barsel Posted January 23, 2014 Share Posted January 23, 2014 Can't you just make the mod disable the force field? Link to comment Share on other sites More sharing options...
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