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BG3 Content Workflow Tutorial (Guide)


K1O

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Hello there.
My work on a large guide to animations, models, textures, etc. is finished.
Total volume: 230+ pages of text and illustrations.

https://www.nexusmods.com/baldursgate3/mods/11727

Contents:
- description of the main assets in BG3,
- setting up the necessary software and import/export plugins,
- editing of GR2 game models,
- changes in the skeletons of the body, face and other things,
- changing existing animations and creating new ones,
- correct editing of face models without breaking facial animations,
- edits of hair models, textures for compatibility with BG3,
- edits of outfits, work with Skin, textures and layers, creating a new mod.

I hope my guide will help the modders to diversify the content for BG3 and answer some of the questions that are asked here.


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