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Brightness pop out at near distance


pionierecat

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Screenshots here.

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ftioRem.jpg
6B1qW5E.jpg


Anyone know why my torch and candle light have such large brightness difference just one step forward?
It seems game loading light render for my game play in this area first time. 
And I stay playing that area same torch or candle no more brightness difference like this form.
Any solusion?
Such near distance brightness difference breaks my immerse in game.

Tried some light lod and SpecularLODFade setting in .ini file. Nothing changed.

Edited by pionierecat
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