Jump to content

Mod idea: Tower of Trials


ramundo223

Recommended Posts

So, it's not an original concept and already has been done in several mods, such as The end of the world, New world parliament and The Enclave Hunter.

The idea is to make a tower with several floors, and every floor have it's own bosses, which are representations of different character builds - melee, ranged, unarmed, energy etc. They have traits, perks, and use different, but only existing armors and weapons. Again, they fully represent character builds. But they have unique names, looks and flair. Crazy scientists, Cowboys, Vaqueros, NCR grunts, Legion frumentariis, Samurais, Khans, Kings, Brotherhood Paladins, Ex Enclave soldiers, Bounty hunters, Chinese ghouls officers, Supermutants, you name it.

The higher the floor, the more leveled these bosses would be, like, for example, first 10 floors are filled with level 10 bosses, next 10 floors filled with level 20 bosses... you get the idea. The higher the floor, the more chems they use.

So basically you test yourself against different player's builds.

For the sake of balance maybe remove stimpacks, VATS, sneaking, Steady and Implant GRX while you in the tower, or teleport player the f*#@ out the tower if he uses them. Another idea is to put a explosive collar on the player's character upon entering the tower, and if he uses something forbidden - collar explodes.

Also it could be that on every N level you need to defeat waves of "regular" enemies

Please modders do something like that, or f*#@in do it myself lol:)

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...