Lollia Posted September 19 Share Posted September 19 I have a big problem here. I've been trying to finalize a few features in one of my mods for an eventual update, but have discovered that a dialogue quest that was working perfectly fine before has seemingly become corrupted. At least that's all I can think of. It hasn't been edited to be any different, and it's conditions are still the same. It's a standalone quest, all new records. You speak a certain line to the NPC who meets the conditions (this is still working), the NPC randomly rolls a reply (this is still working), and then the script attached to the randomized response changes a global variable to unlock new dialogue located in different quest (working). This quest has worked perfectly fine for well over a year! But now, you say the line to NPC, they roll their response, and it totally cuts off. None of their responses are set to be Goodbyes, so it should be going back into their regular dialogue menu, but it isn't. In fact, none of their dialogue responses (vanilla or otherwise) show up after the response is said. I am COMPLETELY flummoxed. Has anyone experienced anything like this before? If so, how did you solve it? Link to comment Share on other sites More sharing options...
xkkmEl Posted September 19 Share Posted September 19 Double check the branch type. You may have accidentally made it an exclusive or blocking branch. 1 Link to comment Share on other sites More sharing options...
Lollia Posted September 20 Author Share Posted September 20 3 hours ago, xkkmEl said: Double check the branch type. You may have accidentally made it an exclusive or blocking branch. Thank you, thank you, thank you! I did! It was set to Exclusive! I don't know how or when, but it was. Have yet to test in-game, but I have very little doubt. Thank you so much! You have just saved well over six months of work from being deleted. Link to comment Share on other sites More sharing options...
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