DragonBorn5185 Posted September 21 Share Posted September 21 Looking for a mod to make the potions you find out in the world a little bit stronger. Nothing overkill, just seems they should be a little stronger, especially when you raid some of those powerful necro's and witch 's. I have looked, from what I can find it affects those you make not what is already out there. If I have to go into the Ck if I have to. Any help would be greatly appreciated. Link to comment Share on other sites More sharing options...
ArcaneTourist Posted September 22 Share Posted September 22 TL;DR - You could sort-of increase potion duration when a potion is consumed, but I doubt that you can increase potion strength at consumption time. However, what loot is found is driven by leveled lists. You might be able to change those. Various perk mods include perks that increase the duration of all potions. You could look to see how those are implemented, but it doesn't sound quite like what you're asking for. You could write a tiny mod that has uses a script with OnObjectEquipped() to detect potion consumption. However, I'm guessing the effect has already been applied to the player before the event runs and that it would be messy trying to do anything. One big issue is that a potion might not have an effect - consuming a weak fortify health potion won't do anything if a stronger potion is already in effect. It might be safe to extend magic effect duration in such a script, but there might be edge cases that wouldn't work quite correctly, it would be a bit CPU intensive, and the perk methods are better for changing duration. I'm not sure how the leveled lists work such that more experienced characters get better loot. I suspect that there's different lists for different location levels, but I don't remember. You could look into how some of the loot rebalance mods are implemented. 1 Link to comment Share on other sites More sharing options...
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