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Rainbow clouds and broken particle effect meshes


ganred

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Hello Nexus! So far, fortunately, I never had any difficulties with eradicating Skyrim bugs. Now, for the first time, I can't find a solution and hope for your help. This is what my game looks like since a loading screen. The whole thing just happened while playing. Since then, it doesn't matter at all whether I start a whole new game or load an old save. The bug is omnipresent. I have already found some posts here in the forum regarding this problem, unfortunately none of the suggestions helped me.

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I think the pictures tell you everything there is to know. Some particle effects no longer work. I suspect that the meshes are the problem. Or anything that affects the meshes. First of all, it should be said that it is neither my RAM nor the GPU. I have already ruled out both. Drivers are up to date, and other games work flawlessly. Including Fallout 4, which is very similar to Skyrim. Without mods and while running a completely vanilla installation of Skyrim, none of these bugs occur. I also tried to disable all plugins. The problem still occurs, so it shouldn't be a load order conflict. Does anyone have an idea?
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After days of uninstalling and reinstalling mods, SKSE, ENB, and of course the game itself, as well as everything else I can think of, I found a post here in the forum, which claims that the problem is Apocalypse - Magic of Skyrim. Strangely enough, it actually seems to be so. After I uninstalled Apocalypse, the bug was gone. When I reinstall it, the bug is also back. It's not clear to me how Apocalypse can cause something like this. Especially because I've had it in my load order for many years.
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FWIW, I don't have Apocalpse installed, (never have), but I still see that map behavior at times. I was playing a bit earlier and noticed the rainbow effect when I used map. It was sundown, so I attributed it to the Aurora maybe being in effect "tonight" (layer is enabled but can't be seen from the ground yet, but when in map mode can see it from above?)  or some odd transient effect of sundown itself.

 

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I understand what you're getting at. But the map is not the only problem. Many particle effects do not look as they should. I've read posts from people who had this bug in vanilla Skyrim, without any mods. As I said, I have no idea why Apocalypse would cause something like this. But let me put it in Septimus' words: Now the madness begins.

My strange bug is gone. However, I do not understand the way I solved the problem, because it makes absolutely no sense. So far I have had the bug in all saves, even in those that were created before it appeared for the first time. Even in newly started games. Restarting Skyrim or the PC had no effect. Now I uninstalled Apocalypse, loaded a save, checked if the problem was really gone (it was) and created a new savegame. Then I reinstalled Apocalypse, loaded the new save... and the bug was still gone. But not just in the new savegame. In was gone in ALL savegames, even in those in which it was previously present. What the hell? Since 2011 I have loved and hated you, my precious Skyrim.

After everything I've been able to find out so far, I can't help but think that this is a very elusive bug that no one has seriously analyzed yet.
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  • 3 weeks later...
On 10/2/2024 at 9:49 AM, ganred said:
My strange bug is gone. However, I do not understand the way I solved the problem, because it makes absolutely no sense. So far I have had the bug in all saves, even in those that were created before it appeared for the first time. Even in newly started games. Restarting Skyrim or the PC had no effect. Now I uninstalled Apocalypse, loaded a save, checked if the problem was really gone (it was) and created a new savegame. Then I reinstalled Apocalypse, loaded the new save... and the bug was still gone. But not just in the new savegame. In was gone in ALL savegames, even in those in which it was previously present. What the hell? Since 2011 I have loved and hated you, my precious Skyrim.
 

This is a base game bug that is occasionally catalyzed by one mod or another, but it does not require a mod to happen. The mod itself is not the culprit. As far as your map issue goes, Bethesda never made any logic that keeps the map layer above every other render layer like a responsible developer would, so you wind up with problems constantly from lighting effects, enb, anything that alters the altitude or water, and numerous other mods causing wierd map overlays. If you have ever used FWMF, it gets completely broken by about a hundred different things if you aren't very careful with your load order and patch accordingly, because there is not a z-index baked into the game for menus and overlays in any coherent sense like you would have with a web page to correctly layer things over each other. Authors work around this, but it is a base game limitation, not a mod issue. Mods can anticipate how the base game will operate for the most part, but not how they will work alongside every other mod or combination of mods. It's also sloppy programming to bake this into your save instead of just reading it directly from a config, because it has nothing to do with continuity whatsoever and that's just caching a bug and making it impossible to effectively fix.

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