HasphatAntobolis Posted October 1 Share Posted October 1 I am having an issue making dogs small. I edited Diverse Dog Textures - SPID to include Beagles. They need to be half sized compared to the standard dog. I made a spell that will make them half sized, and I have tested it and it works. Dog appearance swaps are done with an armor. The mod uses SPID to add the armor to dogs randomly. I found a dog that is a large beagle and am following him around. I can set him to be small easily with the console. I can type his name into the SPID.ini the spell will trigger and make him small. None of these are good ideas if I want to release this mod (by giving it to Chiberia to use as an update) because there is no guarantee that that same dog will get a beagle armor and become a beagle on someone else's game. I assigned a key word "smalldog" to the armor, but SPID will not distribute the spell to the dog based on the keyword of the armor. So I just made the armor a constant effect enchanted armor that has the spell that sets the scale to 0.5. This does not work either. The dog is still the same size. How can I make all the dogs that have beagle armor be half size all the time? Any means necessary. Link to comment Share on other sites More sharing options...
Sphered Posted October 1 Share Posted October 1 Assuming you have NIOverride you could use a NiStringExtraData in the armor nif, set to auto-scale anyone wearing that armor Add this string: [{"name":"Canine_","scale":0.5}] Disclaimer: I am old school and this 100% works on LE, and only assume it will work on SE. If whatever reason it doesn't, you can instead add a script to the armor record and have an OnEquip() Event to setscale. Just cleaner if you can go the nif route Link to comment Share on other sites More sharing options...
HasphatAntobolis Posted October 2 Author Share Posted October 2 I wound up just enchanting the armor with a custom spell, and since it wasn't working, kept brute forcing it until I got that square peg in the round hole. Now they are little when they should be little and big when they should be big. Link to comment Share on other sites More sharing options...
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