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Starfield mods become disabled in load order when launching


royzorz

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I now how to re enable them in creations but whenever they become disabled and I load my save there are various text breaks ranging from character skin textures to spaces suits and weapons. The only thing I have been able to get to fix this is to disable all mods, make a fresh save, enable mods, load from fresh save. this unfortunately removes and items I had gotten from the mods and the next time I launch and load a save, the same issue presents its self.

 

Any help would be appreciated

loadorder.png

textures.png

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Are you running a mod that uses an old patch version meshes possibly? Try running the nifskope bulk mesh update: https://www.nexusmods.com/starfield/mods/9234 (I usually run the bulk process on the entire staging mod staging folder).

If you're on pc, I would also recommend installing loot and running it, it may point out a note against a mod known to create havoc if they community flagged it on there. LOOT: The Load Order Optimisation Tool

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