MaxDrechsler Posted October 4 Share Posted October 4 (edited) Hello all! I've been looking for a mod or a hint for 2 months to make changes to the loot of killed enemies (humanoids). I really don't like that when looting or auto-looting its possible to pick up clothes from a corpse, which causes the textures of blood to disappear from the killed enemy and he lies naked. It would be cool to hide clothes from the possibility of loot by the player. I use Horizon as the main mod-engine, but the development team did not answer my questions. Thanks to everyone who will call out and help me solve this problem by using Fo4edit. Sorry for bad English. Edited October 4 by MaxDrechsler Link to comment Share on other sites More sharing options...
LarannKiar Posted October 8 Share Posted October 8 You can probably achieve this by: - checking the Non-Playable record flag on the Armor record ( possible without script extenders and can be done in FO4Edit but you won't be able to equip said Armors ingame because this flag prevents the player from being able to do so ) - renaming the Armor inventory item found in the Actor's inventory to a zero length Full Name which causes the native code to not show it on the HUD Rollover menu ( requires scripting knowledge and the use of a script extender that can rename an inventory item; Garden of Eden Papyrus Script Extender >> SetNthItemName if you're familiar with scripting and having multiple script extender dependencies isn't an issue ) Link to comment Share on other sites More sharing options...
Recommended Posts