Gorgopis Posted October 15 Share Posted October 15 We built, outfitted, and added our intended ghost-follower to all factions. We applied the default ghost script. We added the NPC to our preferred cell and location. And ctrl-F4. In game, the NPC does not appear as a ghost, and does not offer the Follower-Dialogue Options. We tried to test the NPC in game by using coc from the Skyrim SE Start-Menu screen to go to the NPC location. We had about two minutes to contact our NPC when the load screen intruded and started the game's Intro-Cart scene? Is this happening to other CK-modders and users trying to test mods in SRSE? These may be questions for the Creation Kit Forum, but that site would not let us log in! Thank you! G/M73 Link to comment Share on other sites More sharing options...
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