ABakedWaffle Posted October 15 Share Posted October 15 There is a mod that changes how base game legendaries work, and it's not (to my knowledge, based on the website) DSM. The one I'm referring to changes "disassembler" to electrify the targets, as well as doing more damage to robots. I think it also changed "med theft", "chilled" (to "frenzied" or made your weapon fire slower while increasing the cold damage), and a few others. I just noticed it's not working right anymore, so I might need to place it lower in the LO, but I don't know which mod it is. I think the mod might also overhaul perks? My carry weight perks aren't as strong as they were; the first was was 25 or maybe 75kg improvement, and the second was up to ~100kg extra, and now it's starting with 10kg followed by 25kg. Does anyone know the name? Link to comment Share on other sites More sharing options...
Keelo6969 Posted October 16 Share Posted October 16 Sounds like it might be 'Royal Galaxies' Cheers! Link to comment Share on other sites More sharing options...
ABakedWaffle Posted October 17 Author Share Posted October 17 22 hours ago, Keelo6969 said: Sounds like it might be 'Royal Galaxies' Cheers! I just looked into it, and that doesn't seem to be it; thank you, though. The mod philosophy with legendaries is different in that mod. This one very specifically improves them (from my perspective) without giving damage reduction to the user Link to comment Share on other sites More sharing options...
Recommended Posts