TheSkeptic98 Posted October 17 Share Posted October 17 Example: https://imgur.com/a/ePaiWOS Modlist: https://loadorderlibrary.com/lists/e-s-skyrim-modlist You will find mesh mods under " Base Meshes" At the file path: Meshes\dungeons\caves\green\cliffs\SMIMICE\ I am having issues with these particular meshes. I will try to keep this post short. Workaround fix: Disable SMIM . Possible Optimal fix: File from nexus, advice on how to fix the meshes. Here is a list of things I've already tried. 1: Enter xEdit , find the object using its ID . Then made a record as overriding into a new ESL plugin with the original model overwritten by the vanilla model at the file path Meshes\dungeons\caves\green\cliffs\ This did not work 2: Disabled other plugins that were overwriting SMIM to see if another mod was the issue This did not work. 3: Went to SMIMs mod page to look for advice on posts, bugs, comments , files I might have missed, etc. This did not work. 4: Downloaded parallax support for SMIM through "Parallax Textures For Vanilla Game and Various Mods" on the nexus. I have since disabled it for simplicity's sake until the issue is resolved. Quick note I am using lux, I tried enabling then disabling the "Fixed cave ice" that the mod provides. Neither option works. Any help on this issue would be great. Thanks. Link to comment Share on other sites More sharing options...
TheSkeptic98 Posted October 18 Author Share Posted October 18 I fixed this by moving SMIM below all my textures and landscape/terrain mods, which is strange because SMIM is supposed to have its own unique file path for this... anyways, thanks anyways Link to comment Share on other sites More sharing options...
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