Daelyn Posted October 26 Author Share Posted October 26 On 10/21/2024 at 8:01 PM, Gunslinger808 said: Well heck, was hoping it would clear for you. After exhausting all other possibilities you can try to either reset the quest or complete it using console commands. In either case the quest ID is 00021554, use the command resetquest or completequest and hope it works. The quest is completed after you speak to Karliah. Resetting it or completing it at that point does nothing. I think the only way out is a teleport. It worked before but made my save buggy. There seems no other way, unless I just reload to before I entered the dungeon, and never complete the Thieves Guild questline. Link to comment Share on other sites More sharing options...
Daelyn Posted October 26 Author Share Posted October 26 Okay, I solved the problem. Teleporting always produced a super buggy game no matter how I tried it. So I went back to the old tried and true, disable mods, that I was originally reccomended to do, and I found a mod that needed to be updated which was causing the crashes. Oddly, I thought I went through everything to update it all, but somehow I missed this one. It was s6o6t LORE - Dark Anchors Ruins and Dolmens AE, which was updated last year, but I missed it. It was causing Unmarked Locations Pack- All In One - Patch Hub to crash the game, I guess because the Unmarked Locations Pack- All In One - Patch Hub was looking for an updated version. Well, now it all works as intended. At least you guys gave me options to look into. Thanks for the assistance. 1 Link to comment Share on other sites More sharing options...
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