ThancredLux Posted October 24 Share Posted October 24 Ability Score Increase. Increase your Strength or Dexterity score by 1, to a maximum of 20. Enhanced Dual Wielding. When you take the Attack action on your turn and attack with a weapon that has the Light property, you can make one extra attack as a Bonus Action later on the same turn with a different weapon, which must be a Melee weapon that lacks the Two-Handed property. You don't add your ability modifier to the extra attack's damage unless that modifier is negative. Quick Draw. You can draw or stow two weapons that lack the Two-Handed property when you would normally be able to draw or stow only one. thanks a lot, needed for my build. 2014 phb sucks Link to comment Share on other sites More sharing options...
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