Barbisol1968 Posted October 25 Share Posted October 25 Hey thrill seekers, TwoDog here....hoping to pick your brains a bit. In the normal game I have mods that remove ship build limits. Size, multiple cockpits, overlap tolerance, etc.... But in the Creation kit, trying to build a ship, I seem to be stuck with all the limitations.... Does anyone know how we might turn those off in Creation Kit, so I can build my ships like I do in-game? Any direction most appreciated! Thanks! Dave Link to comment Share on other sites More sharing options...
melvinius Posted October 25 Share Posted October 25 Here's a thought. A lot of the mods to remove limits operate by running console commands that change certain game settings. I'm pretty sure past Bethsoft games had INI files for the Creation Kit/GECK software. You might see if there are INIs for the Starfield CC and then put the game settings changes into that INI so the CC will also utilize them and not just the game engine. Link to comment Share on other sites More sharing options...
RoccatScientist Posted October 27 Share Posted October 27 You should be able to build and save your ship. No matter the amount of errors. Once you run the game and buy the ship, all systems should be nominal cause everything works in game. Even builded, buyed and checked "work in progress" ships without cockpit or docker. It should even be possible to place a ship without parts at the vendor for 0 credits. 1 Link to comment Share on other sites More sharing options...
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