Kahenraz Posted October 31 Share Posted October 31 I am trying to detect whether an item is being stolen by the player with Papyrus. This works fine for items that haven't been touched, but after they have been dropped and picked up a second time, the data I was using to determine if it is stolen (owner/faction) get set to "None". Even SKSE's IsOffLimits() function is returning "False". Is there a way to detect the stolen flag reliably with Papyrus? The flag still exists on the item in my inventory or on the ground and NPCs still react as if it's stolen. Link to comment Share on other sites More sharing options...
Sphered Posted November 2 Share Posted November 2 Someone would have to write a SKSE plugin to achieve a IsStolen() kind of function. Far as I know, that does not exist Link to comment Share on other sites More sharing options...
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