SystemIOIOException Posted November 3, 2024 Share Posted November 3, 2024 (edited) I am building a quest in CK. Therefore, I have created worldspace with a location and a couple of cells in it, all this is working beautifully. In the quest the player will explore a ruined place, fight etc. Later he will return and find the place rebuilt, and all nice. I have built the nice version of the place first. Now What I would like to do is, duplicate it in order to build the destroyed variant. I thought I could just duplicate the worldspace, but CK gives me an error message, that I need the BTD and proc mask TIF. The BTD is there... but no TIF. Is duplicating the world Space the right way to go, or is there another best practice? A nice person told me to use layers and trigger their visibility, although I tried, and it gets to be a jumbled mess quickly, I'd much more like to have two separate Cells at least to work on. Any Advice is appreciated. Edited November 3, 2024 by SystemIOIOException spelling and missing tags Link to comment Share on other sites More sharing options...
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