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Skyrim SE Plugin List


Kaisenati

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It's been a long time since I had to resolve cyclic errors in Vortex, sorry.  Try this - click on the reported cycle, it should open a graphic that shows the interactions.  Select JUST the interconnecting arrow between the ELFXEnhancer and the IC ELFXEnhancer Patch -OR- the ELFXEnhancer and the Lux 3DNPC patch.  I would select the latter, then right click on your selection and tell it to 'flip rule'.  This is a sample of a cycle I induced in my LO.  I resolved it by clicking on the conflict bolt to the right of 'Ave's Skyring' on the Mods tab in Vortex.  You could do the same by finding the ELFXEnhancer.esp in your Mods tab, then left clicking on the conflict bolt, and changing the rule for either IC ELFXEnhancer Patch or the Lux 3DNPC patch.  You may have to click on the lock icon in that bolt dialog, and select 'Remove Rule' before Vortex will let you change it.

cyclic interaction graphic.png

unlocking rule.png

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I still don't know how to get this page to work and get the resulting cycle in the first picture. I can get the second one to work just not the first. Now when I play Skyrim it now crashes when I open my inventory and I need to figure out what new mod did that.

Edited by Kaisenati
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Then just use the second one, click on the conflict bolt by ELFXEnhancer and get the second dialog opened that way.  Find the two rules I highlighted above, and change just one of them.  Again, I would flip/change the rule between the Lux 3DNPC patch and the ELFXEnhancer rule.  If it shows up as locked, then just click on the lock to enable the ability to remove and re-do the rule, making the Lux 3DNPC patch load AFTER the ELFXEnhancer rule.  Try this first, and save the result.

Even after you do this, there is a chance that you may still have a cycle here.  It would probably be from the Lux.esp Cell Weather and Lighting, and the ELFXEnhancer.  If this is the case, just make sure that the Lux Cell Weather loads AFTER the ELFXEnhancer, by repeating the conflict bolt procedure.

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What's strange is I stopped using interesting npcs because it basically removed Riften somehow. Idk why it's showing in the cyclic list anyway when I have it disabled. I really want to use that mod and make it work but it just didn't rest well. OK so this is all I have. I don't know how to get the lux.esp cell weather and Lighting and ELFXEnhancer.

7f1cb15f9171d4e820b6895d18d481c6.png

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WRT Interesting NPCs, you probably still have a patch installed somewhere in your LO.  You might have to uninstall/reinstall the Lux patch hub so that the FOMOD will not activate the patch.  Removing/disabling mods during a playthrough is a bad idea, you get things happening that can cause corrupted saves, CTDs, etc.

The Lux files you cannot see in your picture, look at the Enhanced Lights and FX entry, the 2nd from the top.  Focus on the '358 conflicting file' item.  Click or double-click on it, and you should get a very long display of the individual file conflicts.  I bet that your cycle-producing rules are in there.  You might have to click on the lock icon to allow you to access the list, I don't know.

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I've been playing the game for awhile without interesting npcs and it hasn't done anything bad to my game I guess I'm lucky. So what am I to do now? I can look at cyclic producing rules in there but what do I do with that? Would a reinstall of vortex fix the problem I have with vortex?

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