Jump to content

Dragon Age Veilguard: Instant Detonations


golem09

Recommended Posts

The new Detonation system that triggers explosions seconds after you hit a primed enemy is unengaging, hard to hit enemies with, and deeply unsatisfying.

If someone could remove the Detonations sign on the ground and instead instantly detonate when a detonator ability hits a primed enemy, that would be the whole combat more fun.

 

Bonus points if you take one of the original snappy sound effects for Detonations from DAI and replace the boring generic explosion sound.

Edited by golem09
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...