loosernombre Posted March 13 Share Posted March 13 Hey, Rooster. So happy to see you back. I fell back in love with NV (after years of not playing) and with modding in general playing NVB (first quest mod I ever played). If it would help you to get more content out I have lots of free time to test or even do VA (this is not something I have ever done but if it helped I am game). Thanks for all the fun you've provided I can't wait to see what you come up with next. 1 Link to comment Share on other sites More sharing options...
SomeRooster Posted March 13 Author Share Posted March 13 On 3/13/2025 at 5:12 AM, loosernombre said: Hey, Rooster. So happy to see you back. I fell back in love with NV (after years of not playing) and with modding in general playing NVB (first quest mod I ever played). If it would help you to get more content out I have lots of free time to test or even do VA (this is not something I have ever done but if it helped I am game). Thanks for all the fun you've provided I can't wait to see what you come up with next. Expand Thank you for the kind words - I’m deeply appreciative to hear that players enjoyed my old mods so much. Casting is currently closed for Detour, but I may have openings in later, large-scale projects. Thank you! Link to comment Share on other sites More sharing options...
SomeRooster Posted April 5 Author Share Posted April 5 After a few delays (and the release of smaller mods), I’m happy to announce that the bulk of the voicework is complete. I’m now engaged in processing and entering the raw VO, but I hope to have it done in a week-ish. Special thanks to all the actors and testers who’ve been instrumental to the development of this “small” mod. My goal is to publish by May 1, and potentially roll out the first build of Big in Vegas this summer. One step at a time. Modding will be in the backburner from May to December due to work, but I won’t rule out projects on the scale of Sincerely, if time permits. Thank y’all again! 1 Link to comment Share on other sites More sharing options...
SomeRooster Posted April 7 Author Share Posted April 7 I just did a tally - this mod will have over 2,700 lines of dialogue, which is the most I’ve had in any mod, including NVBII and III. It may have just graduated from “small” to “mid-sized”. ;) Link to comment Share on other sites More sharing options...
SomeRooster Posted April 17 Author Share Posted April 17 This mod is now 98% complete - I'm just finishing up the last of the VO and polishing up some scripting. A May 1st release is highly probable. As an aside, if the Oblivion remake turns out to be true, and if turns out to be moddable... I am 100% remaking The Duelists, with full VO and extant quest lines this time. Just wanted to share. 1 Link to comment Share on other sites More sharing options...
SomeRooster Posted 18 hours ago Author Share Posted 18 hours ago First build is up! Link to comment Share on other sites More sharing options...
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