Jump to content

Recommended Posts

Posted

An idea I recently had was, for people who are playing local co-op but dont want split screen (due to wanting a larger view or anything else), but do have two monitors, rendering the second players screen into an entirely new window.
So rather than splitting the view, you'd have a new window be created.

Would that even be possible?
That would potentially make more than 2-player local co-op more feasible rathar than divind a screen into 4, even if its just two windows split amongst 4 players.

  • 3 months later...
  • 1 month later...
Posted
On 3/9/2025 at 5:12 PM, schnoerpl said:

You can launch two instances of the game and play in local multiplayer (if your system can handle it)

Unfortunately this isnt the same, as two instances would litterally double the work load on your system.
The approach I propose is in the same instance, second camera rendered to a different window, by simply adding an extra player controller to the game that controls second character / party npc.

And if possible saving it as a seperate character as well, like in local co-op.

But thanks for the suggestion.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...