Spartacus2211 Posted November 22 Share Posted November 22 (edited) Dear modding community! Let us share our ideas, prompts, tools and experiences of modding with the use of AI here. Have you ever tried prompting an AI to help you develop code for a new mod? Was it successful? Any ideas for setting up an RAG for TES-games? When, where and how? Any modding tools or already copy-paste-ready prompts for specific mods/modtypes ... , which enable AIs to create useful outputs, which need only little corrections? I am thinking of creating huge textfiles with lots of code from existing mods and feed AIs with them. The aim is to make AIs better assistants when it comes to creating mods (esp. the script-stuff). I am thinking of using a tool like this one to create several textfiles of MWSE mods and their corresponding OpenMW translations to teach AIs those things, bc right now only good programmers are able to do that kind of stuff. But we have AI and they're "free", so we should use this tool together to improve our and everyone's joy and comfort. When posting prompts online you must beware of one thing: Never ever share someone else's code without having their explicit permission for doing so! I don't mean you shall not feed AIs with code, but if you post your propmts somewhere online, where people can read them, you must be aware that you are spreading someone else's property and you can be held responsible for this. AIs are no human beings, so it should be totally fine to feed them with whatever code you like. But when you post an important part of code from a mod in a forum, you better be sure to be allowed doing so. Here is a big thread, which is meant to link similar game specific threads like this one here in the future for many games. Edited November 22 by Spartacus2211 Link to comment Share on other sites More sharing options...
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