SirWethington Posted November 28 Share Posted November 28 This is my first foray into CK modding, so I am not really sure what to do here. I also cannot seem to find any literature on the subject, either. My issue is, and I'm hoping someone can point me in the right direction, that I want to make a standalone pistol mod for Starfield. I have modeled out and textured the pistol, I have also familiarized myself with creating basic mods using vanilla assets in the CK, however I have no idea how to take my custom mesh and port it into the game. I have set up Nifskope and made sure that the gun can be loaded into Nifskope, it looks and works great by the way. But, that's as far as I got till, I hit a wall of just not knowing what to do next. Can anyone help or provide a link to a tutorial on how to port custom weapons into Starfield? Link to comment Share on other sites More sharing options...
Bobolouis Posted November 28 Share Posted November 28 510Deshawn has several videos related to this (as well as other good qualtity tutorials. https://www.youtube.com/playlist?list=PLpJAxeegihjQ53QPqKa-MvpO6HvO_HGPM I also recommend JRamosWorks's videos for learning how to use CK and do cool stuff with it: https://www.youtube.com/playlist?list=PLBVorCJF6iwcFezgpLAJ48TMdBmowACEy Link to comment Share on other sites More sharing options...
SirWethington Posted November 29 Author Share Posted November 29 I saw 510Deshawn's videos last night that seemed helpful. I'll give JRamosWorks a try as well, thanks! Link to comment Share on other sites More sharing options...
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