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How do First Person meshes work?


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I was wondering if I can make certain meshes for weapons show up only if I equip them myself.  For example, scoped bow mesh only shows up if I'm the one using it, otherwise the normal meshes are used.

Is this something that can be achieved by swapping out first person weapon meshes?

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For NPCs, first person (static) weapon model isn't seen. The NPC shows whatever the art file is for the actual weapon. As for the player, it's the opposite

Going off memory from making mods in LE. Special Edition may have changed all this so I guess test and see 

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On 12/4/2024 at 2:34 PM, Sphered said:

For NPCs, first person (static) weapon model isn't seen. The NPC shows whatever the art file is for the actual weapon. As for the player, it's the opposite

Going off memory from making mods in LE. Special Edition may have changed all this so I guess test and see 

Ok, that makes sense.  And some models work fine for either, so the mod authors just use them for both the 1p and normal models, from what I've seen?

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The vast majority of the time the 1st and 3rd person models are either identical, or might as well be identical. This may be a Fallout/etc spillover, since guns are probably different 1st vs 3rd person. And whatever reason the game treats the player different than npcs with how 3rd person gear visibility works. Just quirky overall, and you just play with it till it does/looks as desired

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