Tiziano74 Posted December 7, 2024 Posted December 7, 2024 Hi everyone! I'm looking for a way to identify via script if a specific weapon (or object) is physically present in a room, to make it disappear with the enable() Can someone suggest a way? Thanks in advance as always to those who will answer!
dylbill Posted December 7, 2024 Posted December 7, 2024 You can try something like this: Function disableObject(form akBaseObject) ObjectReference ref = Game.FindClosestReferenceOfTypeFromRef(akBaseObject, Game.GetPlayer(), 9000.0) if ref ;reference was found ref.disable() Endif Endfunction 1
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